Image
Inheritance: Element -> NavigableElement -> VisualElement -> View\ Xamarin.Forms documentation: Image API / Guide
For details on how the control actually works, please refer to the Xamarin.Forms documentation.
Constructors
| Constructors | Description |
|---|---|
| Image(aspect: Aspect, light: ImageSource, ?dark: ImageSource) | Defines an Image widget with a image for light and dark mode using ImageSource |
| Image(aspect: Aspect, light: string, ?dark: string) | Defines an Image widget with a image for light and dark mode using a path |
| Image(aspect: Aspect, light: Uri, ?dark: Uri) | Defines a Image widget with a image for light and dark mode using an URI |
| Image(aspect: Aspect, light: Stream, ?dark: Stream) | Defines a Image widget with a image for light and dark mode using a stream |
Properties
| Properties | Description |
|---|---|
| isLoading(value: bool) | Sets if the image is currently loading |
| isOpaque(value: bool) | Sets if the image is opaque |
| reference(value: ViewRef\ |
Sets a ViewRef instance to retrieve the Xamarin.Forms.Image instance associated to this widget |
Usages
Image("image-light.png", dark = "image-dark.png")
.isAnimationPlaying(true)
.isOpaque(false)
Get access to the underlying Xamarin.Forms.Image
let imageRef = ViewRef<Image>()
Image("image-light.png", dark = "image-dark.png")
.reference(imageRef)